>
> Kivy is all built on OpenGL, so it would probably be pretty
> straightforward to generate teh image with AGG, then dump it to the screen
> as an OpenGL texture. But it would be a bit sad to not take advantage of
> OpenGL at all in that process. (and getting AGG to work with Kivy may be
> less than trivial...)
>
> Note that vector graphics in OpenGL is a serious pain, but maybe Kivy has
> some stuff to help?
>
> Also, the MPL back-end structure wasn't designed to push much of the
> transforming, etc to the back -end, which is too bad, as that's what OpenGL
> does well.
>
> But I'd still take a look at the work done to make a real OpenGL back-end
> -- not sure how far that got, but worth a look.
>
> Or look at http://vispy.org/ -- and give up in MPL :-( -- or maybe not!
> form teh vispy docs:
>
> "Vispy now ships a very basic and experimental OpenGL backend for
> matplotlib."
>
>
Yes, and we plan to work on this backend in the next few months. We might
have a couple of GSoC students working partly on the OpenGL MPL backend and
possibly on Kivy integration.
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