I am trying to perform the following calls:
glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &some_int1);
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, &some_int2);
And I am encountering "invalid enum" messages. After perusing
get.c, I noticed that these enums are handled in the
gl_GetBooleanv(...) function.
According to p. 628 of the Programmers Guide, these need to
be moved to the gl_GetIntegerv(...) function.
Cheers,
scott
--
Scott McMillan mailto:[EMAIL PROTECTED]
Cambridge Research Associates http://www.cambridge.com
1430 Spring Hill Road, Ste. 200 Voice: (703) 790-0505 x7235
McLean, VA 22102 Fax: (703) 790-0370
_______________________________________________
Mesa-bug maillist - [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-bug
_______________________________________________
Mesa-dev maillist - [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev