Patches 1, 2 & 4 are Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>
On 19.01.2016 20:20, Marek Olšák wrote:
From: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeonsi/si_state.c | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index f005461..ca32f5c 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -3742,8 +3742,25 @@ static void si_init_config(struct si_context *sctx) si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0); si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff)); si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff)); - si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff)); - si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(0)); + + if (sscreen->b.info.num_good_compute_units / + (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) { + /* Too few available compute units per SH. Disallowing + * VS to run on CU0 could hurt us more than late VS + * allocation would help. + * + * LATE_ALLOC_VS = 2 is the highest safe number. + */ + si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff)); + si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2)); + } else { + /* Set LATE_ALLOC_VS == 31. It should be less than + * the number of scratch waves. VS can't run on CU0. + */ + si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe)); + si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31)); + } + si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff)); }
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