From: Nicolai Hähnle <nicolai.haeh...@amd.com> Also fixes a resource leak when an upload_mgr is used for constants. --- src/mesa/state_tracker/st_cb_texture.c | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 84dfc70..f2b607c 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1434,6 +1434,9 @@ try_pbo_upload_common(struct gl_context *ctx, u_upload_data(st->constbuf_uploader, 0, sizeof(constants), st->ctx->Const.UniformBufferOffsetAlignment, &constants, &cb.buffer_offset, &cb.buffer); + if (!cb.buffer) + goto fail_constant_upload; + u_upload_unmap(st->constbuf_uploader); } else { cb.buffer = NULL; @@ -1444,6 +1447,8 @@ try_pbo_upload_common(struct gl_context *ctx, cso_save_constant_buffer_slot0(st->cso_context, PIPE_SHADER_FRAGMENT); cso_set_constant_buffer(st->cso_context, PIPE_SHADER_FRAGMENT, 0, &cb); + + pipe_resource_reference(&cb.buffer, NULL); } /* Framebuffer_state */ @@ -1524,6 +1529,7 @@ try_pbo_upload_common(struct gl_context *ctx, cso_restore_fragment_shader(st->cso_context); cso_restore_stream_outputs(st->cso_context); cso_restore_constant_buffer_slot0(st->cso_context, PIPE_SHADER_FRAGMENT); +fail_constant_upload: cso_restore_vertex_elements(st->cso_context); cso_restore_aux_vertex_buffer_slot(st->cso_context); fail_vertex_upload: -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev