v2: Add more CS_PARTIAL_FLUSH events.

Essentially every place with waits on finishing for pixel shaders
also has a write after read hazard with compute shaders.

Invalidating L2 waits implicitly on pixel and compute shaders,
so, we don't need a CS_PARTIAL_FLUSH for switching FBO.

Signed-off-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl>
---
 src/gallium/drivers/radeonsi/si_compute.c     | 17 ++---------------
 src/gallium/drivers/radeonsi/si_cp_dma.c      |  6 ++++--
 src/gallium/drivers/radeonsi/si_descriptors.c |  3 ++-
 src/gallium/drivers/radeonsi/si_state.c       |  6 ++++--
 4 files changed, 12 insertions(+), 20 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c 
b/src/gallium/drivers/radeonsi/si_compute.c
index 10b88b3..6803334 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -439,13 +439,8 @@ static void si_launch_grid(
        if (!sctx->cs_shader_state.initialized)
                si_initialize_compute(sctx);
 
-       sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
-                        SI_CONTEXT_INV_GLOBAL_L2 |
-                        SI_CONTEXT_INV_ICACHE |
-                        SI_CONTEXT_INV_SMEM_L1 |
-                        SI_CONTEXT_FLUSH_WITH_INV_L2 |
-                        SI_CONTEXT_FLAG_COMPUTE;
-       si_emit_cache_flush(sctx, NULL);
+       if (sctx->b.flags)
+               si_emit_cache_flush(sctx, NULL);
 
        if (!si_switch_compute_shader(sctx, program, &program->shader, 
info->pc))
                return;
@@ -478,14 +473,6 @@ static void si_launch_grid(
                si_setup_tgsi_grid(sctx, info);
 
        si_emit_dispatch_packets(sctx, info);
-
-       sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
-                        SI_CONTEXT_INV_VMEM_L1 |
-                        SI_CONTEXT_INV_GLOBAL_L2 |
-                        SI_CONTEXT_INV_ICACHE |
-                        SI_CONTEXT_INV_SMEM_L1 |
-                        SI_CONTEXT_FLAG_COMPUTE;
-       si_emit_cache_flush(sctx, NULL);
 }
 
 
diff --git a/src/gallium/drivers/radeonsi/si_cp_dma.c 
b/src/gallium/drivers/radeonsi/si_cp_dma.c
index 001ddd4..38e0ee6 100644
--- a/src/gallium/drivers/radeonsi/si_cp_dma.c
+++ b/src/gallium/drivers/radeonsi/si_cp_dma.c
@@ -190,7 +190,8 @@ static void si_clear_buffer(struct pipe_context *ctx, 
struct pipe_resource *dst,
        uint64_t va = r600_resource(dst)->gpu_address + offset;
 
        /* Flush the caches. */
-       sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | flush_flags;
+       sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                        SI_CONTEXT_CS_PARTIAL_FLUSH | flush_flags;
 
        while (size) {
                unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
@@ -296,7 +297,8 @@ void si_copy_buffer(struct si_context *sctx,
        }
 
        /* Flush the caches. */
-       sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | flush_flags;
+       sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                        SI_CONTEXT_CS_PARTIAL_FLUSH | flush_flags;
 
        /* This is the main part doing the copying. Src is always aligned. */
        main_dst_offset = dst_offset + skipped_size;
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index a2c096f..04dada6 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -940,7 +940,8 @@ static void si_set_streamout_targets(struct pipe_context 
*ctx,
         * start writing to the targets.
         */
        if (num_targets)
-               sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
+               sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                                SI_CONTEXT_CS_PARTIAL_FLUSH;
 
        /* Streamout buffers must be bound in 2 places:
         * 1) in VGT by setting the VGT_STRMOUT registers
diff --git a/src/gallium/drivers/radeonsi/si_state.c 
b/src/gallium/drivers/radeonsi/si_state.c
index 82ae4c4..a62dc52 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -3467,7 +3467,8 @@ static void si_memory_barrier(struct pipe_context *ctx, 
unsigned flags)
 
        /* Subsequent commands must wait for all shader invocations to
         * complete. */
-       sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
+       sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                        SI_CONTEXT_CS_PARTIAL_FLUSH;
 
        if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
                sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
@@ -3477,7 +3478,8 @@ static void si_memory_barrier(struct pipe_context *ctx, 
unsigned flags)
                     PIPE_BARRIER_SHADER_BUFFER |
                     PIPE_BARRIER_TEXTURE |
                     PIPE_BARRIER_IMAGE |
-                    PIPE_BARRIER_STREAMOUT_BUFFER)) {
+                    PIPE_BARRIER_STREAMOUT_BUFFER |
+                    PIPE_BARRIER_GLOBAL_BUFFER)) {
                /* As far as I can tell, L1 contents are written back to L2
                 * automatically at end of shader, but the contents of other
                 * L1 caches might still be stale. */
-- 
2.8.0

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