On Don, 2011-09-15 at 13:01 -0400, Jeffrey Collins wrote: > I am using Mesa 7.10, DRI driver for R600. I believe I see a memory > leak of 1 page per frame with the code > > > drawme() > { > glClearColor(0.0, 1.0, 0.0, 0.0); > glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); > glClearColor(0.0, 1.0, 1.0, 1.0); > glClear(GL_COLOR_BUFFER_BIT); > eglSwapBuffers(dpy, surface); > } > > > If I take out the glClearColor, the leak goes away. > > > I am using a HD4600 series radeon graphics card. > > > Is this a known defect? Is it reproducible on other systems, or could > I have just screwed something up when I built the software?
Can you check if it's still there with current Mesa Git or at least 7.11, and if so try and isolate the leak with valgrind? -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Debian, X and DRI developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev