Adds a second optional cleanup callback, called after the fence is signaled. This is needed if, for example, the queue has the last reference to the object that embeds the util_queue_fence. In this case we cannot drop the ref in the main callback, since that would result in the fence being destroyed before it is signaled.
Signed-off-by: Rob Clark <robdcl...@gmail.com> --- v2: drop the util_queue_add_job2() and just fixup existing callers src/gallium/auxiliary/util/u_queue.c | 6 +++++- src/gallium/auxiliary/util/u_queue.h | 6 +++++- src/gallium/drivers/radeonsi/si_state_shaders.c | 3 ++- src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 2 +- src/gallium/winsys/radeon/drm/radeon_drm_cs.c | 2 +- 5 files changed, 14 insertions(+), 5 deletions(-) diff --git a/src/gallium/auxiliary/util/u_queue.c b/src/gallium/auxiliary/util/u_queue.c index ac3afa1..838464f 100644 --- a/src/gallium/auxiliary/util/u_queue.c +++ b/src/gallium/auxiliary/util/u_queue.c @@ -91,6 +91,8 @@ static PIPE_THREAD_ROUTINE(util_queue_thread_func, input) if (job.job) { job.execute(job.job, thread_index); util_queue_fence_signal(job.fence); + if (job.cleanup) + job.cleanup(job.job, thread_index); } } @@ -213,7 +215,8 @@ void util_queue_add_job(struct util_queue *queue, void *job, struct util_queue_fence *fence, - util_queue_execute_func execute) + util_queue_execute_func execute, + util_queue_execute_func cleanup) { struct util_queue_job *ptr; @@ -232,6 +235,7 @@ util_queue_add_job(struct util_queue *queue, ptr->job = job; ptr->fence = fence; ptr->execute = execute; + ptr->cleanup = cleanup; queue->write_idx = (queue->write_idx + 1) % queue->max_jobs; queue->num_queued++; diff --git a/src/gallium/auxiliary/util/u_queue.h b/src/gallium/auxiliary/util/u_queue.h index f70d646..59646cc 100644 --- a/src/gallium/auxiliary/util/u_queue.h +++ b/src/gallium/auxiliary/util/u_queue.h @@ -50,6 +50,7 @@ struct util_queue_job { void *job; struct util_queue_fence *fence; util_queue_execute_func execute; + util_queue_execute_func cleanup; }; /* Put this into your context. */ @@ -75,10 +76,13 @@ void util_queue_destroy(struct util_queue *queue); void util_queue_fence_init(struct util_queue_fence *fence); void util_queue_fence_destroy(struct util_queue_fence *fence); +/* optional cleanup callback is called after fence is signaled: */ void util_queue_add_job(struct util_queue *queue, void *job, struct util_queue_fence *fence, - util_queue_execute_func execute); + util_queue_execute_func execute, + util_queue_execute_func cleanup); + void util_queue_job_wait(struct util_queue_fence *fence); /* util_queue needs to be cleared to zeroes for this to work */ diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index c24130d..a423296 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1330,7 +1330,8 @@ static void *si_create_shader_selector(struct pipe_context *ctx, si_init_shader_selector_async(sel, -1); else util_queue_add_job(&sscreen->shader_compiler_queue, sel, - &sel->ready, si_init_shader_selector_async); + &sel->ready, si_init_shader_selector_async, + NULL); return sel; } diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c index 1302f29..75bbfeb 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c @@ -1054,7 +1054,7 @@ static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs, if ((flags & RADEON_FLUSH_ASYNC) && util_queue_is_initialized(&ws->cs_queue)) { util_queue_add_job(&ws->cs_queue, cs, &cs->flush_completed, - amdgpu_cs_submit_ib); + amdgpu_cs_submit_ib, NULL); } else { amdgpu_cs_submit_ib(cs, 0); } diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_cs.c b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c index ed34a2c..8dc8b04 100644 --- a/src/gallium/winsys/radeon/drm/radeon_drm_cs.c +++ b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c @@ -587,7 +587,7 @@ static void radeon_drm_cs_flush(struct radeon_winsys_cs *rcs, if (util_queue_is_initialized(&cs->ws->cs_queue)) { util_queue_add_job(&cs->ws->cs_queue, cs, &cs->flush_completed, - radeon_drm_cs_emit_ioctl_oneshot); + radeon_drm_cs_emit_ioctl_oneshot, NULL); if (!(flags & RADEON_FLUSH_ASYNC)) radeon_drm_cs_sync_flush(rcs); } else { -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev