On Tuesday, 2017-06-06 14:40:28 +0200, Samuel Pitoiset wrote:
> Also add ALWAYS_INLINE to blit_framebuffer().
> 
> Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
> ---
> 
> NOTE: Patch introduced between 9 and 10 in this series. Nothing changed
> except some rebase conflicts.
> 
>  src/mesa/main/blit.c | 35 ++++++++++++++++++++++++++---------
>  1 file changed, 26 insertions(+), 9 deletions(-)
> 
> diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
> index 970c357335..0af5539951 100644
> --- a/src/mesa/main/blit.c
> +++ b/src/mesa/main/blit.c
> @@ -177,7 +177,7 @@ is_valid_blit_filter(const struct gl_context *ctx, GLenum 
> filter)
>  }
>  
>  
> -static void
> +static ALWAYS_INLINE void
>  blit_framebuffer(struct gl_context *ctx,
>                   struct gl_framebuffer *readFb, struct gl_framebuffer 
> *drawFb,
>                   GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> @@ -537,6 +537,23 @@ blit_framebuffer(struct gl_context *ctx,
>  }
>  
>  
> +static void
> +blit_framebuffer_err(struct gl_context *ctx,
> +                     struct gl_framebuffer *readFb, struct gl_framebuffer 
> *drawFb,
> +                     GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> +                     GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
> +                     GLbitfield mask, GLenum filter, const char *func)
> +{
> +   /* We are wrapping the err variant of the always inlined
> +    * blit_framebuffer() to avoid inlining it in every caller.
> +    */
> +   blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> +                    srcX0, srcY0, srcX1, srcY1,
> +                    dstX0, dstY0, dstX1, dstY1,
> +                    mask, filter, false, "glBlitFramebuffer");

Incorrect params: blit_framebuffer(..., readFb, drawFb, ..., func);

> +}
> +
> +
>  /**
>   * Blit rectangular region, optionally from one framebuffer to another.
>   *
> @@ -558,10 +575,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint 
> srcX1, GLint srcY1,
>                    dstX0, dstY0, dstX1, dstY1,
>                    mask, _mesa_enum_to_string(filter));
>  
> -   blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> -                    srcX0, srcY0, srcX1, srcY1,
> -                    dstX0, dstY0, dstX1, dstY1,
> -                    mask, filter, false, "glBlitFramebuffer");
> +   blit_framebuffer_err(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> +                        srcX0, srcY0, srcX1, srcY1,
> +                        dstX0, dstY0, dstX1, dstY1,
> +                        mask, filter, "glBlitFramebuffer");
>  }
>  
>  
> @@ -609,8 +626,8 @@ _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint 
> drawFramebuffer,
>     else
>        drawFb = ctx->WinSysDrawBuffer;
>  
> -   blit_framebuffer(ctx, readFb, drawFb,
> -                    srcX0, srcY0, srcX1, srcY1,
> -                    dstX0, dstY0, dstX1, dstY1,
> -                    mask, filter, false, "glBlitNamedFramebuffer");
> +   blit_framebuffer_err(ctx, readFb, drawFb,
> +                        srcX0, srcY0, srcX1, srcY1,
> +                        dstX0, dstY0, dstX1, dstY1,
> +                        mask, filter, "glBlitNamedFramebuffer");
>  }
> -- 
> 2.13.0
> 
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