On Sun 04 Jun 2017, Jason Ekstrand wrote:
> On June 4, 2017 5:36:57 PM Kenneth Graunke <kenn...@whitecape.org> wrote:
> 
> > On Sunday, June 4, 2017 3:27:04 PM PDT Jason Ekstrand wrote:
> > > How does the texture even have a format of MESA_FORMAT_NONE?  That seems
> > > like the first question to ask.
> > 
> > It's the window system buffer, and it actually has a format of
> > B8G8R8A8_UNORM_SRGB...my guess is just that _Format isn't set yet.
> 
> That seems like the bigger problem :-)

I was afraid that my patch would uncover long-hidden bugs like this.
Thanks for fixing it quickly.
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