On Mon, Aug 7, 2017 at 9:45 AM, Emil Velikov <emil.l.veli...@gmail.com> wrote: > On 7 August 2017 at 12:56, Tapani Pälli <tapani.pa...@intel.com> wrote: >> Hi; >> >> On 08/07/2017 02:15 PM, Yuan, Feng wrote: >>> >>> Hi, >>> >>> What’s the status of GLES 3.1 compute shaders support in Linux and >>> Android. >> >> >> It is supported. >> >>> Which branch/version start this support? and which Intel platforms >>> are enabled. Is there any benchmark data in SKL/APL? >> >> >> GLES 3.1 landed somewhere during Mesa versions 11.x so you very likely have >> it on your machine. I'm running Fedora Linux on Haswell and it is supported. >> It is also supported in Android-IA. >> >> I'm not sure about specific benchmark for compute shaders but I do know that >> starting from version 3.1 GFXBench utilizes compute. >> > Different generations got GLES3.1 support at separate Mesa versions. > > For example, in Mesa 12.0 we had > - OpenGL ES 3.1 on i965/bdw+ (Broadwell and later) > > while with Mesa 13.0 > - OpenGL ES 3.1 on i965/hsw > - OpenGL ES 3.2 on i965/gen9+ (Skylake and later)
You might also be interested in https://people.freedesktop.org/~imirkin/glxinfo/#b=version&g=Intel%20Skylake%20(HD%205xx)&p=es (use the top navigation to select different hardware, or change the breakdown back to gpu to see multiple gpu's for a single mesa version) Cheers, -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev