From: Dave Airlie <airl...@redhat.com>

So with tile swizzle, and dcc enabled, the vrdashboard GL app
generates a bunch of VM faults, this fixes it, however
it now sometimes generates garbage, but I'm just sending this
out to have some place to start.

(it could be a tile swizzle import/export issue still).

Signed-off-by: Dave Airlie <airl...@redhat.com>
---
 src/amd/common/ac_surface.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c
index 823a65d..1203c2f 100644
--- a/src/amd/common/ac_surface.c
+++ b/src/amd/common/ac_surface.c
@@ -733,7 +733,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib,
         * This is what addrlib does, but calling addrlib would be a lot more
         * complicated.
         */
-       if (surf->dcc_size && config->info.levels > 1) {
+       if (surf->dcc_size) {
                /* The smallest miplevels that are never compressed by DCC
                 * still read the DCC buffer via TC if the base level uses DCC,
                 * and for some reason the DCC buffer needs to be larger if
-- 
2.9.4

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