From: Tomeu Vizoso <tomeu.viz...@collabora.com>

Emulating atomics on top of ssbos can lead to too small max SSBO count,
so let's use the hw-atomics mechanism to expose atomic buffers instead.

Signed-off-by: Erik Faye-Lund <erik.faye-l...@collabora.com>
---
 src/gallium/drivers/virgl/virgl_context.c  | 37 ++++++++++++++++++++++
 src/gallium/drivers/virgl/virgl_context.h  |  2 ++
 src/gallium/drivers/virgl/virgl_encode.c   | 23 ++++++++++++++
 src/gallium/drivers/virgl/virgl_encode.h   |  3 ++
 src/gallium/drivers/virgl/virgl_hw.h       |  5 +++
 src/gallium/drivers/virgl/virgl_protocol.h |  9 ++++++
 src/gallium/drivers/virgl/virgl_screen.c   | 14 +++++---
 7 files changed, 88 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/virgl/virgl_context.c 
b/src/gallium/drivers/virgl/virgl_context.c
index edc03f5dcf..30cd0e4331 100644
--- a/src/gallium/drivers/virgl/virgl_context.c
+++ b/src/gallium/drivers/virgl/virgl_context.c
@@ -196,6 +196,19 @@ static void virgl_attach_res_shader_images(struct 
virgl_context *vctx,
    }
 }
 
+static void virgl_attach_res_atomic_buffers(struct virgl_context *vctx)
+{
+   struct virgl_winsys *vws = virgl_screen(vctx->base.screen)->vws;
+   struct virgl_resource *res;
+   unsigned i;
+   for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++) {
+      res = virgl_resource(vctx->atomic_buffers[i]);
+      if (res) {
+         vws->emit_res(vws, vctx->cbuf, res->hw_res, FALSE);
+      }
+   }
+}
+
 /*
  * after flushing, the hw context still has a bunch of
  * resources bound, so we need to rebind those here.
@@ -214,6 +227,7 @@ static void virgl_reemit_res(struct virgl_context *vctx)
       virgl_attach_res_shader_buffers(vctx, shader_type);
       virgl_attach_res_shader_images(vctx, shader_type);
    }
+   virgl_attach_res_atomic_buffers(vctx);
    virgl_attach_res_vertex_buffers(vctx);
    virgl_attach_res_so_targets(vctx);
 }
@@ -952,6 +966,28 @@ static void virgl_blit(struct pipe_context *ctx,
                     blit);
 }
 
+static void virgl_set_hw_atomic_buffers(struct pipe_context *ctx,
+                                           unsigned start_slot,
+                                           unsigned count,
+                                           const struct pipe_shader_buffer 
*buffers)
+{
+   struct virgl_context *vctx = virgl_context(ctx);
+
+   for (unsigned i = 0; i < count; i++) {
+      unsigned idx = start_slot + i;
+
+      if (buffers) {
+         if (buffers[i].buffer) {
+            pipe_resource_reference(&vctx->atomic_buffers[idx],
+                                    buffers[i].buffer);
+            continue;
+         }
+      }
+      pipe_resource_reference(&vctx->atomic_buffers[idx], NULL);
+   }
+   virgl_encode_set_hw_atomic_buffers(vctx, start_slot, count, buffers);
+}
+
 static void virgl_set_shader_buffers(struct pipe_context *ctx,
                                      enum pipe_shader_type shader,
                                      unsigned start_slot, unsigned count,
@@ -1209,6 +1245,7 @@ struct pipe_context *virgl_context_create(struct 
pipe_screen *pscreen,
    vctx->base.blit =  virgl_blit;
 
    vctx->base.set_shader_buffers = virgl_set_shader_buffers;
+   vctx->base.set_hw_atomic_buffers = virgl_set_hw_atomic_buffers;
    vctx->base.set_shader_images = virgl_set_shader_images;
    vctx->base.memory_barrier = virgl_memory_barrier;
 
diff --git a/src/gallium/drivers/virgl/virgl_context.h 
b/src/gallium/drivers/virgl/virgl_context.h
index 38d1f450e1..20988baa3c 100644
--- a/src/gallium/drivers/virgl/virgl_context.h
+++ b/src/gallium/drivers/virgl/virgl_context.h
@@ -75,6 +75,8 @@ struct virgl_context {
    int num_draws;
    struct list_head to_flush_bufs;
 
+   struct pipe_resource *atomic_buffers[PIPE_MAX_HW_ATOMIC_BUFFERS];
+
    struct primconvert_context *primconvert;
    uint32_t hw_sub_ctx_id;
 };
diff --git a/src/gallium/drivers/virgl/virgl_encode.c 
b/src/gallium/drivers/virgl/virgl_encode.c
index bcb14d8939..c9cc099061 100644
--- a/src/gallium/drivers/virgl/virgl_encode.c
+++ b/src/gallium/drivers/virgl/virgl_encode.c
@@ -958,6 +958,29 @@ int virgl_encode_set_shader_buffers(struct virgl_context 
*ctx,
    return 0;
 }
 
+int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx,
+                                       unsigned start_slot, unsigned count,
+                                       const struct pipe_shader_buffer 
*buffers)
+{
+   int i;
+   virgl_encoder_write_cmd_dword(ctx, 
VIRGL_CMD0(VIRGL_CCMD_SET_ATOMIC_BUFFERS, 0, 
VIRGL_SET_ATOMIC_BUFFER_SIZE(count)));
+
+   virgl_encoder_write_dword(ctx->cbuf, start_slot);
+   for (i = 0; i < count; i++) {
+      if (buffers) {
+        struct virgl_resource *res = virgl_resource(buffers[i].buffer);
+        virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
+        virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
+    virgl_encoder_write_res(ctx, res);
+      } else {
+        virgl_encoder_write_dword(ctx->cbuf, 0);
+        virgl_encoder_write_dword(ctx->cbuf, 0);
+        virgl_encoder_write_dword(ctx->cbuf, 0);
+      }
+   }
+   return 0;
+}
+
 int virgl_encode_set_shader_images(struct virgl_context *ctx,
                                    enum pipe_shader_type shader,
                                    unsigned start_slot, unsigned count,
diff --git a/src/gallium/drivers/virgl/virgl_encode.h 
b/src/gallium/drivers/virgl/virgl_encode.h
index 999123f426..40e62d453b 100644
--- a/src/gallium/drivers/virgl/virgl_encode.h
+++ b/src/gallium/drivers/virgl/virgl_encode.h
@@ -267,6 +267,9 @@ int virgl_encode_set_shader_images(struct virgl_context 
*ctx,
                                    enum pipe_shader_type shader,
                                    unsigned start_slot, unsigned count,
                                    const struct pipe_image_view *images);
+int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx,
+                                       unsigned start_slot, unsigned count,
+                                       const struct pipe_shader_buffer 
*buffers);
 int virgl_encode_memory_barrier(struct virgl_context *ctx,
                                 unsigned flags);
 int virgl_encode_launch_grid(struct virgl_context *ctx,
diff --git a/src/gallium/drivers/virgl/virgl_hw.h 
b/src/gallium/drivers/virgl/virgl_hw.h
index 9a358dd844..7736ceb935 100644
--- a/src/gallium/drivers/virgl/virgl_hw.h
+++ b/src/gallium/drivers/virgl/virgl_hw.h
@@ -351,6 +351,11 @@ struct virgl_caps_v2 {
         uint32_t max_texture_2d_size;
         uint32_t max_texture_3d_size;
         uint32_t max_texture_cube_size;
+        uint32_t max_combined_shader_buffers;
+        uint32_t max_atomic_counters[6];
+        uint32_t max_atomic_counter_buffers[6];
+        uint32_t max_combined_atomic_counters;
+        uint32_t max_combined_atomic_counter_buffers;
 };
 
 union virgl_caps {
diff --git a/src/gallium/drivers/virgl/virgl_protocol.h 
b/src/gallium/drivers/virgl/virgl_protocol.h
index dd1a4ee54d..8d99c5ed47 100644
--- a/src/gallium/drivers/virgl/virgl_protocol.h
+++ b/src/gallium/drivers/virgl/virgl_protocol.h
@@ -91,6 +91,7 @@ enum virgl_context_cmd {
    VIRGL_CCMD_LAUNCH_GRID,
    VIRGL_CCMD_SET_FRAMEBUFFER_STATE_NO_ATTACH,
    VIRGL_CCMD_TEXTURE_BARRIER,
+   VIRGL_CCMD_SET_ATOMIC_BUFFERS,
 };
 
 /*
@@ -544,4 +545,12 @@ enum virgl_context_cmd {
 #define VIRGL_TEXTURE_BARRIER_SIZE 1
 #define VIRGL_TEXTURE_BARRIER_FLAGS 1
 
+/* hw atomics */
+#define VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE 3
+#define VIRGL_SET_ATOMIC_BUFFER_SIZE(x) (VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE 
* (x)) + 1
+#define VIRGL_SET_ATOMIC_BUFFER_START_SLOT 1
+#define VIRGL_SET_ATOMIC_BUFFER_OFFSET(x) ((x) * 
VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 2)
+#define VIRGL_SET_ATOMIC_BUFFER_LENGTH(x) ((x) * 
VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 3)
+#define VIRGL_SET_ATOMIC_BUFFER_RES_HANDLE(x) ((x) * 
VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 4)
+
 #endif
diff --git a/src/gallium/drivers/virgl/virgl_screen.c 
b/src/gallium/drivers/virgl/virgl_screen.c
index 1a9e4bc383..4bef15045a 100644
--- a/src/gallium/drivers/virgl/virgl_screen.c
+++ b/src/gallium/drivers/virgl/virgl_screen.c
@@ -247,6 +247,10 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap 
param)
       return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SHADER_CLOCK;
    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
       return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TGSI_COMPONENTS;
+   case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
+      return vscreen->caps.caps.v2.max_combined_atomic_counters;
+   case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
+      return MIN2(vscreen->caps.caps.v2.max_combined_atomic_counter_buffers, 
15 * 6);
    case PIPE_CAP_TEXTURE_GATHER_SM5:
    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
    case PIPE_CAP_FAKE_SW_MSAA:
@@ -316,15 +320,13 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap 
param)
    case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
    case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
    case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
-   case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
-   case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
       return 0;
    case PIPE_CAP_MAX_GS_INVOCATIONS:
       return 32;
    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
       return 1 << 27;
    case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
-      return 0;
+      return MIN2(vscreen->caps.caps.v2.max_combined_shader_buffers, 16 * 6);
    case PIPE_CAP_VENDOR_ID:
       return 0x1af4;
    case PIPE_CAP_DEVICE_ID:
@@ -414,12 +416,14 @@ virgl_get_shader_param(struct pipe_screen *screen,
             return vscreen->caps.caps.v2.max_shader_image_other_stages;
       case PIPE_SHADER_CAP_SUPPORTED_IRS:
          return (1 << PIPE_SHADER_IR_TGSI);
+      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
+         return vscreen->caps.caps.v2.max_atomic_counters[shader];
+      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
+         return vscreen->caps.caps.v2.max_atomic_counter_buffers[shader];
       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
       case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
       case PIPE_SHADER_CAP_INT64_ATOMICS:
       case PIPE_SHADER_CAP_FP16:
-      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
-      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
          return 0;
       case PIPE_SHADER_CAP_SCALAR_ISA:
          return 1;
-- 
2.17.1

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