On Sat, 2019-02-02 at 10:49 +1100, Timothy Arceri wrote:
> On 2/2/19 5:05 am, Andres Gomez wrote:
> >  From page 62 (page 68 of the PDF) of the GLSL 4.50 v.7 spec:
> > 
> >    " A dvec3 or dvec4 can only be declared without specifying a
> >      component."
> > 
> > Therefore, using the "component" qualifier with a dvec3 or dvec4
> > should result in a compiling error.
> > 
> > Fixes: 94438578d21 ("glsl: validate and store component layout qualifier in 
> > GLSL IR")
> > Cc: Timothy Arceri <tarc...@itsqueeze.com>
> > Cc: Kenneth Graunke <kenn...@whitecape.org>
> > Signed-off-by: Andres Gomez <ago...@igalia.com>
> > ---
> >   src/compiler/glsl/ast_to_hir.cpp | 3 +++
> >   1 file changed, 3 insertions(+)
> > 
> > diff --git a/src/compiler/glsl/ast_to_hir.cpp 
> > b/src/compiler/glsl/ast_to_hir.cpp
> > index 620153e6a34..6d060fd94cd 100644
> > --- a/src/compiler/glsl/ast_to_hir.cpp
> > +++ b/src/compiler/glsl/ast_to_hir.cpp
> > @@ -3698,6 +3698,9 @@ apply_layout_qualifier_to_variable(const struct 
> > ast_type_qualifier *qual,
> >                                   "cannot be applied to a matrix, a 
> > structure, "
> >                                   "a block, or an array containing any of "
> >                                   "these.");
> > +            } else if (components > 4 && type->is_64bit()) {
> > +               _mesa_glsl_error(loc, state, "component layout qualifier "
> > +                                "cannot be applied to dvec3 nor dvec4.");
> 
> maybe:
> 
> "cannot be applied to dvec%u", components / 2)

I'll update this locally.

> 
> Otherwise:
> 
> Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
> 
> >               } else if (qual_component != 0 &&
> >                   (qual_component + components - 1) > 3) {
> >                  _mesa_glsl_error(loc, state, "component overflow (%u > 3)",
> > 
-- 
Br,

Andres

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