Hi list,

After a longer than average RC cycle, I'd like to announce the release
of Mesa 23.0.0, the first stable release of 2023. You may put away the
party streamers. Not actually too much has changed since -rc5, but we
have cleared out the last of our blocking issues, and have a stable
release.

See you again in two weeks with a regularly scheduled point release.

Cheers,
Dylan

shortlog
========

Alan Coopersmith (1):
      util/disk_cache: Handle OS'es without d_type in struct dirent

Bas Nieuwenhuizen (1):
      nir: Apply a maximum stack depth to avoid stack overflows.

Charmaine Lee (3):
      svga: fix resource_get_handle from resource created without SHARED bind 
flag
      svga: fix compatible formats for shareable surfaces
      svga: use upload buffer if texture has pending changes

Chia-I Wu (3):
      radv: fix a hang with binning on CHIP_RENOIR
      turnip: fix a major leak with GPL LTO
      turnip: fix a null descriptor set dereference

Constantine Shablya (1):
      anv,hasvk: flush what UNIFORM_READ flushes on SHADER_READ

Danylo Piliaiev (3):
      tu: Prevent using stale value of RB_UNKNOWN_88D0 on BLIT
      tu: Prevent using stale value of GRAS_SC_CNTL in sysmem clear
      turnip: Disable draw states after dyn renderpass in all cases

Dave Airlie (2):
      crocus: disable Y tiling for render targets properly.
      crocus: switch gen4/5 tiling flags to follow suggestions.

Dylan Baker (9):
      .pick_status.json: Update to bd848ac92d9d77d72a1edb5645488639df91937e
      .pick_status.json: Mark 6af3a12e700065ca4b8b3a5d12b97a75142dd185 as 
denominated
      .pick_status.json: Update to e050a00b9f4d057e93f61f79019b5cf8bcd04e49
      .pick_status.json: Update to 4e09d37f3bd4b2f5837040cb1695d151672944e1
      .pick_status.json: Update to 4459668b6e74094b93f13da377077c4f26c9b7b9
      .pick_status.json: Update to dd3b67b9746f1d0f2766d6c39bb23e59d6548aba
      VERSION: bump for 23.0.0
      docs: truncate new_features.txt
      docs: add release notes for 23.0.0

Emma Anholt (2):
      Revert "freedreno/a5xx: Fix clip_mask"
      hasvk: Fix SPIR-V warning about TF unsupported on gen7.

Eric Engestrom (1):
      panfrost: drop no-longer-needed libglsl

Erik Faye-Lund (1):
      zink: remove incorrect trailing comma

Faith Ekstrand (3):
      nir/from_ssa: Only re-locate values that are destinations
      nir/from_ssa: Move the loop bounds check in resolve_parallel_copy
      nir/deref: Preserve alignments in opt_remove_cast_cast()

Georg Lehmann (2):
      aco: don't allow output modifiers for v_cvt_pkrtz_f16_f32
      aco: Don't use vcmpx with DPP.

Hans-Kristian Arntzen (3):
      radv: Fix invalid 64-bit shift.
      radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT.
      radv: Implement VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT.

Italo Nicola (1):
      panfrost: fix tiny sample_positions BO memory leak

Jesse Natalie (2):
      clc: Include opencl-c-base.h with LLVM 15 (using builtins)
      microsoft/clc: Set features that are used by CL tests

Konstantin Seurer (3):
      radv: Fix creating accel structs with unbound buffers
      radv: Hash VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_* flags
      radv: Make accel struct meta state initialization thread safe

Lionel Landwerlin (4):
      intel/fs: fix mesh indirect movs
      anv/hasvk: handle a SAMPLED_READ/STORAGE_READ access flags
      intel/fs: bound subgroup invocation read to dispatch size
      intel/perf: also add the oa timestamp shift on MTL

Marcin Ślusarz (2):
      anv: enable task redistribution
      intel/compiler/mesh: use slice id of task urb handles in mesh shaders

Marek Olšák (2):
      mesa: ignore indices[i] if count[i] == 0 for MultiDrawElements
      glthread: ignore non-VBO vertex arrays with NULL data pointers

Michel Dänzer (4):
      glsl/standalone: Fix up _mesa_reference_shader_program_data signature
      glsl/standalone: Do not pass memory allocated with ralloc_size to free
      anv/grl: Use union for reinterpreting integer as float
      frontend/dri: Initialize callbacks in dri_swrast_kms_init_screen

Mike Blumenkrantz (11):
      zink: add newlines to some debug printfs
      zink: unset gfx shader read when unbinding shader images
      zink: unref image buffer descriptors on unbind
      zink: sync LTO compiles for GPL pipelines on shader free
      zink: fix descriptor pool free iterating
      zink: always use NEAREST for zs blits
      zink: block LINEAR filtered blits for zs formats
      dri3: avoid deadlocking when polling deleted windows for events
      vulkan/wsi: avoid deadlocking dri3 when polling deleted windows for events
      kopper: fix loop iterating for msaa texture creation
      driconf: add zink glthread disable for a game

Nanley Chery (3):
      iris: Update comment in iris_cache_flush_for_render
      iris: Flush caches for aux-mode changes more often
      iris: Drop iris_cache_flush_for_render

Pierre-Eric Pelloux-Prayer (1):
      amd/surface: fix base_mip_width of subsampled formats

Samuel Pitoiset (3):
      radv: disable DCC for mipmaps on GFX11
      Revert "radv: acquire pstate on-demand when capturing with RGP"
      radv/amdgpu: only set a new pstate if the current one is different

Sebastian Wick (1):
      loader: do not check the mesa DRI_Mesa version if it was not found

Sil Vilerino (1):
      d3d12: Video Encode - Fix ID3D12CommandAllocator leak

SoroushIMG (3):
      zink: relax bresenhamLines requirement for non-strictLine drivers
      zink: allocate program shader caches from the program's mem ctx
      zink: free resource objects' views array during destruction

Sviatoslav Peleshko (2):
      anv: Handle VkAccelerationStructureBuildRangeInfoKHR::transformOffset
      driconf/anv: Apply limit_trig_input_range WA to Rise of the Tomb Raider

Tapani Pälli (2):
      intel/blorp: disable REP16 for gfx12+ with R10G10B10_FLOAT_A2
      iris: disable preemption for 3DPRIMITIVE during streamout

Tatsuyuki Ishi (1):
      radv: Fix missing rbplus_allowed check for dynamic PS epilogs.

Timothy Arceri (2):
      glsl: add _token_list_prepend() helper to the parser
      glsl: isolate object macro replacments

Timur Kristóf (2):
      ac/nir/ngg: Include culled primitives in query.
      radv: Call nir_lower_array_deref_of_vec in radv_lower_io_to_scalar_early.

Vincent Davis Jr (1):
      gbm/backend: fix gbm compile without dri



git tag: mesa-23.0.0

https://archive.mesa3d.org/mesa-23.0.0.tar.xz
SHA256: 01f3cff3763f09e0adabcb8011e4aebc6ad48f6a4dd4bae904fe918707d253e4  
mesa-23.0.0.tar.xz
SHA512: 
127e2759a2a31cacd65a0891719ab7bb4a9188844022b4bccaebbedce9c550b9ccb160ad519178ea0d851c4bcb8f0f56febda248ed2ba82b5ddf804855e4694b
  mesa-23.0.0.tar.xz
PGP: https://archive.mesa3d.org/mesa-23.0.0.tar.xz.sig

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