Ilia, thank you for looking at it. On 04/30/2014 12:47 PM, Ilia Mirkin wrote: > The relevant code: > > if (slab->free == 0) { > LIST_DEL(&slab->head); > LIST_ADD(&slab->head, &bucket->full); > } > > And the LIST_ADD is line 206 (on the 9.2 branch). > > Do you know if multiple GL threads are used?
I do not know, is there a good way to tell? According to top java at least is using more than 100% CPU, but I think there's a client server model even in single player. I ran Minecraft on another computer with more RAM (12GiB) and a newer graphics card (GeForce 9800 GTX+) that also uses the nouveau driver and it worked fine. I decreased the "Render Distance" in Minecraft and everything seemed fine on the first computer (4GiB RAM). The trouble might only occur in a low memory condition.
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