Vectors are falling in to the ir_dereference_array() path.

Without this change, the following glsl aborts the debug driver,
or gets the wrong answer in release:

mat2x2 a = mat2( vec2( 1.0, vertex.x ), vec2( 0.0, 1.0 ) );

Also submitting piglit tests, will reference in bug.

Signed-off-by: Cody Northrop <c...@lunarg.com>
Reviewed-by: Courtney Goeltzenleuchter <court...@lunarg.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79373
---
 src/glsl/ast_function.cpp | 16 +++++++++++++---
 1 file changed, 13 insertions(+), 3 deletions(-)

diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index 8e91a1e..9de6f05 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -751,10 +751,20 @@ process_vec_mat_constructor(exec_list *instructions,
    int i = 0;
    foreach_list(node, &actual_parameters) {
       ir_rvalue *rhs = (ir_rvalue *) node;
-      ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
-                                                     new(ctx) ir_constant(i));
+      ir_instruction *assignment = NULL;
+
+      if (var->type->is_array() || var->type->is_matrix()) {
+         ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
+                                             new(ctx) ir_constant(i));
+         assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
+      } else {
+         /* use writemask rather than index for vector */
+         assert(var->type->is_vector());
+         assert(i < 4);
+         ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+         assignment = new(ctx) ir_assignment(lhs, rhs, NULL, (unsigned)(1 << 
i));
+      }
 
-      ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
       instructions->push_tail(assignment);
 
       i++;
-- 
1.9.1

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