On 29.10.2015 01:52, Ivan Kalvachev wrote:
---------- Forwarded message ----------
From: Ivan Kalvachev <ikalvac...@gmail.com>
Date: Wed, 28 Oct 2015 23:46:44 +0200
Subject: [PATCH v3] r600g: Fix special negative immediate constants
when using ABS modifier.
To: Nicolai Hähnle <nhaeh...@gmail.com>

On 10/26/15, Nicolai Hähnle <nhaeh...@gmail.com> wrote:
Hi Ivan,

On 25.10.2015 02:00, Ivan Kalvachev wrote:
Some constants (like 1.0 and 0.5) could be inlined as immediate inputs
without using their literal value. The r600_bytecode_special_constants()
function emulates the negative of these constants by using NEG modifier.

However some shaders define -1.0 constant and want to use it as 1.0.
They do so by using ABS modifier. But r600_bytecode_special_constants()
set NEG in addition to ABS. Since NEG modifier have priority over ABS
one,
we get -|1.0| as result, instead of |1.0|.

The patch simply prevents the additional switching of NEG when ABS is
set.

Nice catch. Is there a simple test case (e.g. in piglit) that exposes
the incorrect behavior?

Not that I know of.

I've located the bug investigating visual problem in Nine.
https://github.com/iXit/Mesa-3D/issues/126
https://github.com/iXit/Mesa-3D/issues/127

I also heard that it fixes artifacts in "Need for Speed: Undercover"
and "Skyrim", once again, when using Nine.

I see. I guess it's not too surprising that Nine creates shaders that look a bit different from the Mesa statetracker's.

Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>

This should probably also go to stable.

Do you need somebody to push this for you or can you do it yourself?

Cheers,
Nicolai

Signed-off-by: Ivan Kalvachev <ikalvac...@gmail.com>
---
   src/gallium/drivers/r600/r600_asm.c    | 9 +++++----
   src/gallium/drivers/r600/r600_shader.c | 2 +-
   2 files changed, 6 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_asm.c
b/src/gallium/drivers/r600/r600_asm.c
index bc69806..8fc622c 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -635,8 +635,9 @@ static int replace_gpr_with_pv_ps(struct r600_bytecode
*bc,
          return 0;
   }

-void r600_bytecode_special_constants(uint32_t value, unsigned *sel,
unsigned *neg)
+void r600_bytecode_special_constants(uint32_t value, unsigned *sel,
unsigned *neg, unsigned abs)
   {
+

Please remove the extra whitespace line.

Cheers,
Nicolai


I'm attaching v3 of the patch. Same as v2, but without the extra empty line.

Best Regards



_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev


_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to