On 7/1/06, Michel Dänzer <[EMAIL PROTECTED]> wrote:
> > > Actually, this points out the possible source of the remaining problems:
> > > x2 and y2 also need clamping to fbWidth-1 and fbHeight-1, respectively,
> > > and if (x1 >= x2 || y1 >= y2), the cliprect is empty and should be
> > > skipped.
>
> Make that '[xy]2 should be clamped against fb{Width,Height}-1, not
> [xy]1, and if (x1 > x2 || y1 > y2) ...'.I'm kinda hoping that the xserver isn't going to send windows coordinates with negative width/height (ie assume drawable->[wh] > 0). And that if the window is entirely offscreen, an unmap event will cause nothing at all to be drawn (rmesa->driDrawable == NULL). Have a nice day, -- Martijn van Oosterhout <[EMAIL PROTECTED]> http://svana.org/kleptog/ Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
