On Tue, Oct 7, 2008 at 5:00 PM, Stephane Marchesin
<[EMAIL PROTECTED]> wrote:
> On Tue, Oct 7, 2008 at 5:45 PM, Keith Whitwell
> <[EMAIL PROTECTED]> wrote:
>> Module: Mesa
>> Branch: gallium-0.1
>> Commit: 23cc303994eb630c56b1224dfdac51dcea41ed03
>> URL:    
>> http://cgit.freedesktop.org/mesa/mesa/commit/?id=23cc303994eb630c56b1224dfdac51dcea41ed03
>>
>> Author: Keith Whitwell <[EMAIL PROTECTED]>
>> Date:   Tue Oct  7 16:44:24 2008 +0100
>>
>> draw: don't assume output buffer pointer is aligned
>>
>
> Btw, couldn't we make all arrays aligned instead ? There is a relevant
> performance penalty to using movups instead of movaps.

Yes, providing that the output stride is also a multiple of 16...   I
need to dig into why this was crashing here.

It may be that the driver sometimes doesn't have much choice about
where to put the vertices, but I think that's got to be pretty rare...

Keith

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