efficiently done by using DrawBuffer (GL_FRONT) and CopyPixels.


I've got a first attempt at accelerating copy pixels on r200 using bitblt,
http://www.skynet.ie/~airlied/patches/dri/r200_copy_pixels_bitblt.diff

Same code would be useful in radeon and r300 so I'd like to merge it ..

However I was hitting a bad case with stencil or scissors enabled or something (memory is a abit hazy...) not allowing my fast path to be called.. it was probably simple to resolve,

I had to drop it that point as I moved to working on 2D stuff on i915, and I've got all my radeons sitting in anti-static bags on my desk..

Dave.

--
David Airlie, Software Engineer
http://www.skynet.ie/~airlied / airlied at skynet.ie
Linux kernel - DRI, VAX / pam_smb / ILUG



-------------------------------------------------------
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to