Ewald Snel wrote:
Hi,
Here are two patches for the R300 DRI driver. One adds conventional fog
support to the R300 driver, the other fixes a problem with rectangular fp16
textures.
The fog patch is not based on actual register values of the fglrx driver, but
rather by trial and error writing to the registers related to fog. The fglrx
driver initializes these registers to uninteresting defaults, probably
because the vertex and fragment program calculate fog intensity.
The patch looks OK to me, but Aapo Tahkola ([EMAIL PROTECTED]) should
probably review all the R300 patches since he's been doing most (all?)
of the recent work on that driver.
Aapo?
In the future, you may want to submit your patches through bugzilla.
-Brian
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