> > 3d drivers without rebuilding the xserver.
> Old libGL.so won't load the DRI drivers compiled with this commit.  This
> is known, but I must admit that I forgot xserver counts as an old
> libGL.so...
> 
> I just had a quick look at it, and I think this can be fixed by defining
> _glapi_SingleThreaded in xserver glx module and recompile.  No other
> changes are needed.  But I am wondering whether it should be fixed, or
> the commit should be reverted.  Any suggestion?

Can it be done any other way without breaking the loader API?

A lot of work has been put into making the loader API not need breaks
and not having to keep mesa and xserver in lockstep and I'd hate to throw
this away if there is another way.

Dave.

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