> We added it a while back: use mono_object_unbox() to get a pointer > to the data: > > gint32 *int32p = mono_object_unbox (obj); > gint32 value = *int32p; > > lupus
Thankee, I've got another similar question, though. :) I'd like to build a byte array, but I'm not sure what MonoClass object I should be giving to mono_array_new. If I'm not mistaken mono_defaults.byte_class is System.Byte but that's the boxed type; I'd like send a byte[] rather than a System.Byte[] if possible. Thanks! James
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