Hello Roland. There is also the tbitmapcomp in "Gui" tab of components palette. In the "bitmap" property, under "alignment" sub-property, there are stretch_x and stretch_y and many others properties.
So, after set all needed for tbitmapcomp, LoadImage() is just this: procedure tsomething.LoadImage(const AFileName: string); begin tbitmapcomp1.bitmap.LoadFromFile(AFileName); imImage.Bitmap := tbitmapcomp1.bitmap; end; Fre;D -- Sent from: http://mseide-msegui-talk.13964.n8.nabble.com/ _______________________________________________ mseide-msegui-talk mailing list mseide-msegui-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk