At 19:46 26-8-00 +0200, you wrote:
>I've been working on a game for some time now (Bomberman, MAYBE FutureDisk
>will show a demo of it on the Bussum-fair) but I'm having some troubles with
>generating random numbers. I'm now using the refresh register which I add to
>the previous offset in a look-up table, but it isn't random enough for me.
>And the math-pack is too slow to be of any use. Does somebody have a fast
>algorythm/code (assembly) for me?
I thought the refresh register itself is a pretty good randomizer. It
should be a very good randomizer when you are getting two numbers and do
something like an xor on it like this:
ld a,r
ld b,a
ld a,r
xor b
GreeTz, BiFi
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