How are you trying to build, and how does it not work? You should be building directly in libmypaint repo (same as brushlib dir in MyPaint), and brushlib_only=true is no longer neccesary. I note that the README is a bit outdated on this point though...
On 1 July 2014 17:38, Chloride Cull <chlor...@devurandom.net> wrote: > Doesn't create a shared library for me (except for the swig python > library, as brushlib_only=true doesn't seem to work). > > On 2014-07-01 00:38, Jon Nordby wrote: >> scons use_sharedlib=true .... ? >> >> On 30 June 2014 23:18, Chloride Cull <chlor...@devurandom.net> wrote: >>> By default, compiling libmypaint creates an .a file for static >>> compilation (AFAIK). Is it possible to directly compile as a .so file, >>> so I can integrate it with a C# application, or do I need to build a >>> shim in C? >>> >>> >>> _______________________________________________ >>> Mypaint-discuss mailing list >>> Mypaint-discuss@gna.org >>> https://mail.gna.org/listinfo/mypaint-discuss >> >> >> > -- Jon Nordby - www.jonnor.com _______________________________________________ Mypaint-discuss mailing list Mypaint-discuss@gna.org https://mail.gna.org/listinfo/mypaint-discuss