How are you trying to build, and how does it not work?
You should be building directly in libmypaint repo (same as brushlib
dir in MyPaint), and brushlib_only=true is no longer neccesary.
I note that the README is a bit outdated on this point though...

On 1 July 2014 17:38, Chloride Cull <chlor...@devurandom.net> wrote:
> Doesn't create a shared library for me (except for the swig python
> library, as brushlib_only=true doesn't seem to work).
>
> On 2014-07-01 00:38, Jon Nordby wrote:
>> scons use_sharedlib=true .... ?
>>
>> On 30 June 2014 23:18, Chloride Cull <chlor...@devurandom.net> wrote:
>>> By default, compiling libmypaint creates an .a file for static
>>> compilation (AFAIK). Is it possible to directly compile as a .so file,
>>> so I can integrate it with a C# application, or do I need to build a
>>> shim in C?
>>>
>>>
>>> _______________________________________________
>>> Mypaint-discuss mailing list
>>> Mypaint-discuss@gna.org
>>> https://mail.gna.org/listinfo/mypaint-discuss
>>
>>
>>
>



-- 
Jon Nordby - www.jonnor.com

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