Inside ClTask.cs, there are a couple lines of code which enforce the
output and symbol files when compile C++ code as follows:

                   writer.WriteLine("/Fd\"{0}{1}\"", OutputDir.FullName, 
                        Path.AltDirectorySeparatorChar);
                    writer.WriteLine("/Fo\"{0}{1}\"", OutputDir.FullName, 
                        Path.AltDirectorySeparatorChar);

This code overrides user-specified option such that build script
cannot enforce the output (*.obj) and debug symbol (*.pdb) filename
manually. Is it possible to allow that to happen?

Thanks,
Nat


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