Inside ClTask.cs, there are a couple lines of code which enforce the
output and symbol files when compile C++ code as follows:
writer.WriteLine("/Fd\"{0}{1}\"", OutputDir.FullName,
Path.AltDirectorySeparatorChar);
writer.WriteLine("/Fo\"{0}{1}\"", OutputDir.FullName,
Path.AltDirectorySeparatorChar);
This code overrides user-specified option such that build script
cannot enforce the output (*.obj) and debug symbol (*.pdb) filename
manually. Is it possible to allow that to happen?
Thanks,
Nat
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