Taco Hoekwater wrote:

The solution is to add an explicit fix to Lint[4] just after its
current assignment:

    Lint[4]:=(xpart Lint[4], 0);

Even better is to not use intersectionpoint at all: use
intersectiontimes instead. With that, you can select a point
that is guaranteed to be on one of the two paths.

Best wishes,
Taco
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