I've been working on a Illustrator/Postscript to dx converter and
have found an interested FLE issue that I had never been presented
with before. I thought I had found a hole slew of bugs within the
implementation of FLE's that was going to make this converter
worthless--however, what I found was that there are two separate
rendering approaches to FLE's within DX. The default one is faster
but crashes consistently when FLE's have coincidental points or
crossing edges. The slightly slower version (which is turned on with
an environment variable) renders all of my FLE's appropriately and
does not crash (even with crossing edges).
I'd like to hear from everyone--if they would be opposed to changing
the default to the non-crashing version and have it set so that you
can choose the faster version with an envirnonment variable instead.
Let me know.
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David L. Thompson Visualization and Imagery Solutions, Inc.
mailto:[EMAIL PROTECTED] 5515 Skyway Drive, Missoula, MT 59804
Phone : (406)756-7472