Hi Pablo,
On 03/10/2010 09:25 AM, Pablo Carneiro Elias wrote:
> sorry, type mistake: [You've] (Dirk) replied one of our mails saying just
> that, that the planes are defined at tracker space, at that point everything
> seemed to be fine and make sense.
the idea behind that was that it's usually non-trivial to get the projection
screen corner coordinates. Just taking the tracker and putting it in the
corners
seemed to be the easiest way to do it, which also creates the correspondence
between camera and projection surface (which is what's really needed for
head-tracked projection).
Yours
Dirk
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