Hi,

I have a crash on loading a 3DS file (Laurana50k.3ds). It crashes in the
file osg3dsloader.cpp on line 1678. In this line

mat_id = FindMaterial(str)->GetID();

the FindMaterial call returns null. However, I'm able to load the file
at least with one other program (MeshLab) with which I have created the
file in the first place.

I do not know enough about the 3DS format in order to solve this
problem. Could anyone please take a look into this issue? 

I have uploaded the file Laurana50k.3ds to:

http://drop.io/OpenSG_RenderEngine/

With best regards,
Johannes



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