Hi all, we have a problem during cluster execution. We're trying to load a huge scenario (more than 1GB memory consumption in standalone mode). After the whole scenegraph was build we're calling render() which should cause OpenSG to sync all changes to the cluster servers. This sync procedure seems to fail after some seconds causing a crash of all involved applications. - Is this a known issue? - If not, does someone have an idea what may cause this crash? - Can the changelist be too big? - Is there rule of thumb how big the changelist can be? - Can I debug the size of the changelist?
Usually when loading big scenarios OpenSG tells us about "Compacting the changelist..". This is not the case here. Can I force the compression of the changelist? I would be very pleased if someone could help us as this is very urgent for us. Many thanks & kind regards, Michael -- GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT! Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01 ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
