Hello Simon,
[email protected] wrote:
> I could use some help implementing headtracking: Besides some hints from the
> mailing-list archives and this starter guide
> (http://www.labri.fr/perso/preuter/imageSynthesis/sceneGraphs/OpenSG-1.2.0-UserStarter.pdf),
> I am unable to find any tutorials or real documentation on how to use the
> ProjetionCameraDecorator-Class properly (setting matrices etc.). Links and/or
> direct input would be much appreciated... :)
what does your setup look like, that is do you have an HMD, a (large)
single screen, or a CAVE-like environment?
What do you specifically want to know about the ProjectionCameraDeco?
Basically it works by defining a projection surface in the coordinate
system of the decorated camera and the user position relative to the
decorated camera. So data from your headtracker influences the user,
while to navigate around the scene you'd modify the camera's beacon.
Cheers,
Carsten
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