Hi,

 

There is a slight problem using PointChunk on ATI cards - it only supports
GL_POINT_SPRITE_NV. Although the ids and the whole code are the same, I
guess it only tests for the NV extension instead of using the ARB one (or
testing against OpenGL 2.0). 

Same problem with using GL_COORD_REPLACE in the TextureEnvChunk.

 

Aloha, Andi

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