Hi,
There is a slight problem using PointChunk on ATI cards - it only supports GL_POINT_SPRITE_NV. Although the ids and the whole code are the same, I guess it only tests for the NV extension instead of using the ARB one (or testing against OpenGL 2.0). Same problem with using GL_COORD_REPLACE in the TextureEnvChunk. Aloha, Andi
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