Hello Sebastian,
On 05/19/2011 09:40 AM, Sebastian Till wrote:
> I am using OpenSG 1.8 and tried to print some statistics of the rendering
> (e.g. fps, nodes drawn, etc.) to a file. Therefor I created a
> SimpleStatisticsForeground added its StatCollector to a render action and
> even succeeded in displaying it on screen. However, reading individual
> entries of the StatCollector didn't work. For most of the values I just
> received zeros.
> What did I wrong?
hmm, sorry, can't say from your description...
> Are these values cleared at some point during OpenSG rendering pipeline?
yes, IIRC they are cleared at the beginning of the frame.
> If so, when is the right point to retrieve these statistics?
the test Source/System/Statistics/testStatisticsModel.cpp fetches them
after rendering. Perhaps you can compare your code with that test and
spot a difference.
Cheers,
Carsten
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