Hi, could you please add support for adding and updating uniform variables that are of type OSG::UInt32 and OSG::MFUInt32 (in OSG::ShaderProgramVariables.h)? Thanks.
Kind regards, Alexander Lang ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
