Hello Michael,

On 04/11/2013 04:47 AM, Michael Raab wrote:
> What I investigated is that during the problematic frame the display
> lists for the geometry cores of the created object are newly
> created/compiled. In my opinion this should not be necessary.

agreed.

> The cause
> is a "re-initialize" operation in OSGWindow::validateGLObject() line 685.

Yea, although the underlying issue is that the geometry gets marked for 
re-initialization and where that comes from.

Could you send a debug log (i.e. OSG_LOG_LEVEL=DEBUG) from a run where 
this happens, that way the Window reports when it updates GL objects.
If you run under a debugger you may want to set a breakpoint in 
Window::reinitializeGLObject(UInt32 glId), conditional on the glId of 
one of your geometries.

        Cheers,
                Carsten

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