Hello Michael,
On 04/11/2013 04:47 AM, Michael Raab wrote:
> What I investigated is that during the problematic frame the display
> lists for the geometry cores of the created object are newly
> created/compiled. In my opinion this should not be necessary.
agreed.
> The cause
> is a "re-initialize" operation in OSGWindow::validateGLObject() line 685.
Yea, although the underlying issue is that the geometry gets marked for
re-initialization and where that comes from.
Could you send a debug log (i.e. OSG_LOG_LEVEL=DEBUG) from a run where
this happens, that way the Window reports when it updates GL objects.
If you run under a debugger you may want to set a breakpoint in
Window::reinitializeGLObject(UInt32 glId), conditional on the glId of
one of your geometries.
Cheers,
Carsten
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