As posted previously: http://yar.nu/macke/scene.osb

However, loading that file works, as I wrote in reply to Dirk's reponse.
What could it be that makes things work by saving/reloading the scene?

/Marcus

Andreas Zieringer wrote:
Hi Marcus,

hmm no idea what's wrong, can you write a osb file out and put it somewhere on the net.

Andreas

Hi all,

I'm having stupid problems with materials.

When I create and use my own material (even if I use a SimpleMaterial), I only get a all-white rendering, no matter what I do. The chunks do not seem to be applied eiter, since my vertexprogram with purposeful gross syntax error in it is ignored. The predefined material set by the vrml-loader works nicely though (adding chunks and everything. I've got normalmapping already. Yay!)

However, when I create my material from scratch I don't get any respect at all. What I do is to simply traverse the graph and call setMaterial() for all materialgroups and geometries encountered. I assume this is the proper way to do it.

Dumping the scene afterwards shows the material being attached, but the rendering is still very screwed.

Again, this is probably something very simple (like last week's problem), but I'm stumped after working on it for 5 hours. Also, I'm just learning how to debug my stuff efficiently so there might be something obvious I've missed.

All help gratefully accepted!

Best regards,
/Marcus




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