Hi all, we have to share OpenGL objects ( textures and display lists ) between multiple OpenGL context ( OpenSG windows based on Qt QGLWidget ). Reading "OpenGL Objects & Extension Handling" in the OpenSG Official Online Documentation it seems that OpenSG supports the sharing of display lists or textures between multiple OpenGL contexts. Unfortunately the explanation on how to register OpenGL objects with the osg::Window class is not helpful, maybe we need a basic example on how to share a texture or a display list between two different windows. Could someone help us ?
We are using : OpenSG 1.6 Official Release Qt 4.1.4 Windows XP Visual Studio 2005 : Visual C++ Thank you in advance. peppe ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
