Hi all,
we have to share OpenGL objects ( textures and display lists ) between 
multiple OpenGL context ( OpenSG windows based on Qt QGLWidget ).
Reading "OpenGL Objects & Extension Handling" in the OpenSG Official 
Online Documentation
it seems that OpenSG supports the sharing of display lists or textures 
between multiple OpenGL contexts.
Unfortunately the explanation on how to register OpenGL objects with the 
osg::Window class is not helpful,
maybe we need a basic example on how to share a texture or a display 
list between two different windows.
Could someone help us ?

We are using :
OpenSG 1.6 Official Release
Qt 4.1.4
Windows XP
Visual Studio 2005 : Visual C++

Thank you in advance.
peppe


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