;-)
> that should do the trick.
>
> void setProgress(UInt32 p)
> {
> // p is the progress in percent.
> // update the qt progress bar.
> // ...
> qApp->processEvents();
> }
>
> SceneFileHandler::the().setReadProgressCB(setProgress, false);
Haha, keep simple things simple.... Sorry for
my overkill proposal ;)
Cheers,
Toni
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