;-)

> that should do the trick.
> 
> void setProgress(UInt32 p)
> {
>      // p is the progress in percent.
>      // update the qt progress bar.
>      // ...
>      qApp->processEvents();
> }
> 
> SceneFileHandler::the().setReadProgressCB(setProgress, false);


Haha, keep simple things simple.... Sorry for
my overkill proposal ;)

Cheers,

  Toni



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