Dear All,
    In my project I want to access the opensg scene graph from a QThread (ie load and attach wrml models to the graph).
My problem is that when I do this my application crashes.
 
What I need to configure to avoid this? I tried to add this code  in the run() ( the body) method of my QThread derived class:
 
run() {
    ExternalThread* tr = ExternalThread::get(NULL);
    tr->initialize(0) // register to the 0 aspectId
   
    // Perform my operations below
    .....
    .....
}  
 
but it doesn't work..., perhaps I thought that I have to do  "ExternalThread* tr = ExternalThread::getCurrent()" instead.
Any suggestions are highly apreciated ?
 
Thanks
 
Bruno 
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