Hi Stefano,

Stefano wrote:
> Just a simple question.. Can PolygonForegrounds manage correctly a 
> MultiPassMaterial? Looking at PolygonForeground source code it seems it 
> doesn't... but maybe I'm wrong :)

nope, sorry, you're right. It doesn't, good catch.

Wanna fix it? I'd be happy to commit a fix... ;)

Yours

        Dirk

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