I have been doing some performance testing on OpenSG and I think I
have noticed a bug in Geometry::changed(). I believe that there needs
to be a check against the field mask before calling refreshGLObject.
Otherwise if you change a field like MaterialField or AttachmentsField
I believe it will cause the display list to be regenerated and the
geometry loaded onto the graphics board again. Am I missing something?

Thanks,
Aron

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