On February 2, 2017 at 9:08:44 AM, Geir Nøklebye (geir.nokle...@dayturn.com 
<mailto:geir.nokle...@dayturn.com> ) wrote:
 
Henri said:

> Meaning you actually didn't fix anything...

> Stupid question: what happens if you disable the Objects occlusion
setting in the graphics preferences ?

The root cause of the problem is not fixed, no. It put some bandaids on it to 
reduce the crash frequency. The autoreleasepool issues are “real” fixes, as it 
is both deprecated and won't even compile on Xcode 8. 


It actually isn’t, as was already discussed on this list several months ago at 
length… but keep sipping that koolaid from the company who can’t even implement 
fork() properly and removes features from its own OS because it crashes their 
3D driver.

-- 
Cinder Roxley
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