Hello community,

here is the log from the commit of package chocolate-doom.1649 for 
openSUSE:12.3:Update checked in at 2013-05-14 16:18:02
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:12.3:Update/chocolate-doom.1649 (Old)
 and      /work/SRC/openSUSE:12.3:Update/.chocolate-doom.1649.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "chocolate-doom.1649"

Changes:
--------
New Changes file:

--- /dev/null   2013-05-09 10:40:33.472011256 +0200
+++ 
/work/SRC/openSUSE:12.3:Update/.chocolate-doom.1649.new/chocolate-doom.changes  
    2013-05-14 16:18:04.000000000 +0200
@@ -0,0 +1,24 @@
+-------------------------------------------------------------------
+Thu May  2 07:45:59 UTC 2013 - [email protected]
+
+- Search /usr/share/doom for IWADs as well (bnc#818102)
+  + Added chdoom-iwaddir.diff
+- Remove unnecessary INSTALL file
+
+-------------------------------------------------------------------
+Mon Jun 11 20:58:25 UTC 2012 - [email protected]
+
+- Update to new upstream release 1.7.0
+* Running servers now re-resolve the address of the master server
+  occasionally, to adapt to DNS address changes.
+* A workaround for SDL mouse lag is now only used on Windows
+  (where it is needed)
+* UTF-8 usernames are supported, and Windows usernames with
+  non-ASCII characters are now supported
+* Palette accuracy is reduced to 6 bits per channel, to more
+  accurately emulate the PC VGA hardware
+
+-------------------------------------------------------------------
+Fri Jun 08 15:42:13 UTC 2011 - [email protected]
+
+- Initial package (version 1.6.0) for build.opensuse.org

New:
----
  chdoom-iwaddir.diff
  chocolate-doom-1.7.0.tar.xz
  chocolate-doom.changes
  chocolate-doom.spec

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ chocolate-doom.spec ++++++
#
# spec file for package chocolate-doom
#
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


Name:           chocolate-doom
Version:        1.7.0
Release:        0
Summary:        Conservative DOOM source port
License:        GPL-2.0+
Group:          Amusements/Games/3D/Shoot
Url:            http://chocolate-doom.org/

#Freecode-URL:  https://freecode.com/projects/chocolate-doom
#DL-URL:        
http://downloads.sf.net/chocolate-doom/chocolate-doom-1.7.0.tar.gz
Source:         chocolate-doom-%version.tar.xz
Patch1:         chdoom-iwaddir.diff
BuildRoot:      %{_tmppath}/%{name}-%{version}-build
BuildRequires:  libSDL-devel >= 1.1.3
BuildRequires:  libSDL_mixer-devel
BuildRequires:  libSDL_net-devel
BuildRequires:  libsamplerate-devel
BuildRequires:  update-desktop-files
BuildRequires:  xz

%description
Chocolate Doom is a Doom source port which aims to behave as closely
as possible to the original DOS Doom executables. It aims to:
* be compatible with DOS Doom demos
* be compatible with DOS Doom configuration files
* be compatible with DOS Doom savegames
* be compatible with DOS Doom bugs
* provide the same "feel" as DOS Doom (display and input should
  behave the same)
* as far as possible, provide all the same features that are
  available using the DOS version.

%prep
%setup -q
%patch -P 1 -p1

%build
%configure
make %{?_smp_mflags};

%install
b="%buildroot";
make install DESTDIR="$b" iconsdir="%_datadir/icons/hicolor/64x64/apps" \
        docdir="%_docdir/%name";
mkdir -p "$b/%_bindir";
mv "$b/%_prefix/games"/* "$b/%_bindir/";
rm -f "$b/%_docdir/%name/INSTALL"
%suse_update_desktop_file -r chocolate-setup chocolate-setup Game ActionGame

%files
%defattr(-,root,root)
%_bindir/*
%_mandir/man*/*
%_datadir/applications/*
%_datadir/icons/*
%_docdir/%name/

%changelog
++++++ chdoom-iwaddir.diff ++++++
From: Jan Engelhardt <[email protected]>
Date: 2013-05-02 09:45:54.544886176 +0200
Upstream: maybe - this patch is quite specific to openSUSE

prboom-plus and doomsday (in openSUSE) look in /usr/share/doom for
IWADs, and so should chocolate-doom.

---
 src/d_iwad.c |    3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

Index: chocolate-doom-1.7.0/src/d_iwad.c
===================================================================
--- chocolate-doom-1.7.0.orig/src/d_iwad.c
+++ chocolate-doom-1.7.0/src/d_iwad.c
@@ -556,8 +556,9 @@ static void BuildIWADDirList(void)
 
     // Standard places where IWAD files are installed under Unix.
 
-    AddIWADDir("/usr/share/games/doom");
     AddIWADDir("/usr/local/share/games/doom");
+    AddIWADDir("/usr/share/games/doom");
+    AddIWADDir("/usr/share/doom");
 
 #endif
 
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