Hello community,

here is the log from the commit of package scummvm for openSUSE:Factory checked 
in at 2013-06-07 10:09:12
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/scummvm (Old)
 and      /work/SRC/openSUSE:Factory/.scummvm.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "scummvm"

Changes:
--------
--- /work/SRC/openSUSE:Factory/scummvm/scummvm.changes  2012-10-25 
11:00:11.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.scummvm.new/scummvm.changes     2013-06-07 
10:09:13.000000000 +0200
@@ -1,0 +2,76 @@
+Thu Jun  6 21:11:18 UTC 2013 - [email protected]
+
+- Update to 1.6.0
+  * New Games:
+    - Added support for 3 Skulls of the Toltecs.
+    - Added support for Eye of the Beholder.
+    - Added support for Eye of the Beholder II: The Legend of Darkmoon.
+    - Added support for Hopkins FBI.
+    - Added support for Tony Tough and the Night of Roasted Moths.
+    - Added support for The Journeyman Project: Pegasus Prime.
+    - Added support for the Macintosh version of Discworld 1.
+  * General:
+    - Added a new save/load chooser based on a grid of thumbnails. This is only
+      supported for resolutions bigger than 640x400. The old chooser is still
+      available and used for games without thumbnail support. It is possible to
+      select the old one as default too.
+    - Rewrote VideoDecoder subsystem.
+    - Added Galician translation.
+    - Added Finnish translation.
+    - Added Belarusian translation.
+    - Using the mouse wheel on a slider widget now changes the value by the
+      smallest possible amount. This is more predictable than the old 
behaviour,
+      which was to change the value by "one pixel" which would sometimes not
+      change it at all.
+    - Updated MT-32 emulation code to latest munt project snapshot.
+    - Added FluidSynth settings dialog, mainly for reverb and chorus settings.
+    - Fixed crash on certain Smacker movies.
+  * Cine:
+    - Improved audio support for Amiga and AtariST versions of Future Wars.
+      Now music fades out slowly instead of stopping immediately. Sound
+      effects are now properly panned, when requested by the game.
+  * CGE:
+    - Soltys contains a puzzle requiring the ALT key to be pressed while 
clicking
+      on an object. This puzzle has been disabled on devices not using this 
key.
+  * Drascula:
+    - Resolved multiple UI issues with the original save/load screen.
+    - Added advanced savegame functionality, including savegame timestamps and
+      thumbnails and the ability to load and delete savegames from the 
launcher.
+      It's now possible to use the ScummvM save/load dialogs.
+    - The F7 key (previously unmapped) now always shows the ScummVM load 
screen.
+      The F10 key displays either the original save/load screen, or the ScummVM
+      save screen, if the user has selected to use the ScummVM save/load
+      dialogs.
+  * Dreamweb:
+    - Now that the game is freeware, there is a small extra help text showing
+      the available commands in the in-game terminals when the player uses the
+      'help' command. Previously, players needed to consult the manual for the
+      available commands. Since this reference to the manual is a form of copy
+      protection, this extra line can be toggled by the ScummVM copy protection
+      command line option.
+  * Groovie:
+    - Simplified the movie speed options, and added a custom option for The 7th
+      Guest. Movie options are now "normal" and "fast", with the latter 
changing
+      the movie speed in T7G to match the faster movie speed of the iOS 
version.
+      The game entry might need to be readded in the launcher for the new 
setting
+      to appear.
+  * SAGA:
+    - Added music support for the Macintosh version of I Have No Mouth and, I
+      Must Scream.
+  * SCUMM:
+    - Implemented Monkey Island 2 Macintosh's audio driver. Now we properly
+      support its sample based audio output. The same output is also used for
+      the m68k Macintosh version of Indiana Jones and the Fate of Atlantis.
+    - Improved music support for the Macintosh version of Monkey Island 1. It
+      now uses the original instruments, rather than approximating them with
+      General MIDI instruments, and should sound a lot closer to the original.
+    - Added sound and music support for the Macintosh version of Loom.
+    - Handle double-clicking in the Macintosh version of Loom.
+    - Major bugfixes in INSANE (the Full Throttle bike fights).
+  * TOUCHE:
+    - Added support for Enhanced Music by James Woodcock
+      
(http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/).
+- Remove scummvm-nostrip.patch
+- Add scummvm-themed_icons.patch
+
+-------------------------------------------------------------------

Old:
----
  scummvm-1.5.0.tar.bz2
  scummvm-nostrip.patch

New:
----
  scummvm-1.6.0.tar.bz2
  scummvm-themed_icons.patch

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ scummvm.spec ++++++
--- /var/tmp/diff_new_pack.n1BszB/_old  2013-06-07 10:09:15.000000000 +0200
+++ /var/tmp/diff_new_pack.n1BszB/_new  2013-06-07 10:09:15.000000000 +0200
@@ -1,7 +1,7 @@
 #
 # spec file for package scummvm
 #
-# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -20,14 +20,14 @@
 %bcond_with mp3
 
 Name:           scummvm
-Version:        1.5.0
+Version:        1.6.0
 Release:        0
 Summary:        Interpreter for several adventure games
 License:        GPL-2.0+
 Group:          Amusements/Games/Other
 Url:            http://www.scummvm.org/
-Source0:        
http://prdownloads.sourceforge.net/scummvm/scummvm-1.5.0.tar.bz2
-Patch0:         scummvm-nostrip.patch
+Source0:        
http://prdownloads.sourceforge.net/scummvm/scummvm-%{version}.tar.bz2
+Patch0:         scummvm-themed_icons.patch
 # It's an ugly workaround but makes the sword25 engine plugin link against
 # png/theora, and since we use --as-needed there are no real problems. Once the
 # engine passes to the main binary the problem will dissapear.
@@ -101,7 +101,7 @@
             --enable-plugins \
             --enable-engine-dynamic=lastexpress \
             --enable-engine-dynamic=sword25 \
-            --enable-engine-dynamic=toltecs
+            --enable-engine-dynamic=wintermute
 # Subengines are not included even as dynamic since I don't want to touch the 
main engines
 make %{?_smp_mflags}
 

++++++ scummvm-1.5.0.tar.bz2 -> scummvm-1.6.0.tar.bz2 ++++++
/work/SRC/openSUSE:Factory/scummvm/scummvm-1.5.0.tar.bz2 
/work/SRC/openSUSE:Factory/.scummvm.new/scummvm-1.6.0.tar.bz2 differ: char 11, 
line 1

++++++ scummvm-themed_icons.patch ++++++
Index: ports.mk
===================================================================
--- ports.mk.orig
+++ ports.mk
@@ -10,8 +10,10 @@ install:
        $(INSTALL) -c -m 755 "./$(EXECUTABLE)" 
"$(DESTDIR)$(bindir)/$(EXECUTABLE)"
        $(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
        $(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" 
"$(DESTDIR)$(mandir)/man6/scummvm.6"
-       $(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
-       $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" 
"$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
+       $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/"
+       $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" 
"$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/scummvm.xpm"
+       $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/"
+       $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.svg" 
"$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/scummvm.svg"
        $(INSTALL) -d "$(DESTDIR)$(docdir)"
        $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
        $(INSTALL) -d "$(DESTDIR)$(datadir)"
@@ -26,8 +28,10 @@ install-strip:
        $(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" 
"$(DESTDIR)$(bindir)/$(EXECUTABLE)"
        $(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
        $(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" 
"$(DESTDIR)$(mandir)/man6/scummvm.6"
-       $(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
-       $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" 
"$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
+       $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/"
+       $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" 
"$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/scummvm.xpm"
+       $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/"
+       $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.svg" 
"$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/scummvm.svg"
        $(INSTALL) -d "$(DESTDIR)$(docdir)"
        $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
        $(INSTALL) -d "$(DESTDIR)$(datadir)"
@@ -40,7 +44,8 @@ endif
 uninstall:
        rm -f "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
        rm -f "$(DESTDIR)$(mandir)/man6/scummvm.6"
-       rm -f "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
+       rm -f "$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/scummvm.xpm"
+       rm -f "$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/scummvm.svg"
        rm -rf "$(DESTDIR)$(docdir)"
        rm -rf "$(DESTDIR)$(datadir)"
 ifdef DYNAMIC_MODULES
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