Hello community,

here is the log from the commit of package doomsday for openSUSE:Factory 
checked in at 2014-01-03 14:57:58
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/doomsday (Old)
 and      /work/SRC/openSUSE:Factory/.doomsday.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "doomsday"

Changes:
--------
--- /work/SRC/openSUSE:Factory/doomsday/doomsday.changes        2013-11-13 
08:55:22.000000000 +0100
+++ /work/SRC/openSUSE:Factory/.doomsday.new/doomsday.changes   2014-01-03 
14:58:00.000000000 +0100
@@ -1,0 +2,11 @@
+Fri Jan  3 03:06:53 UTC 2014 - [email protected]
+
+- Update to new upstream release 1.13
+* Framebuffer effects. Doomsday can now use OpenGL shaders to
+  post-process the rendered frames. In this release, this has been
+  applied this for libdoom's Invulnerability power-up effect.
+* Stereoscopic 3D. Support has been added for various stereoscopic
+  rendering modes, including anaglyph, side-by-side, parallel and
+  cross-eyed viewing.
+
+-------------------------------------------------------------------

Old:
----
  doomsday-1.12.2.tar.xz

New:
----
  doomsday-1.13.0.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ doomsday.spec ++++++
--- /var/tmp/diff_new_pack.Gdwj13/_old  2014-01-03 14:58:00.000000000 +0100
+++ /var/tmp/diff_new_pack.Gdwj13/_new  2014-01-03 14:58:00.000000000 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package doomsday
 #
-# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,16 +17,18 @@
 
 
 Name:           doomsday
-Version:        1.12.2
+Version:        1.13
 Release:        0
-%define rver   1.12.2
+%define rver   1.13.0
 Summary:        The Doomsday Engine: DOOM/Hertic/Hexen port with pretty 
graphics
 License:        GPL-2.0+ and GPL-2.0
 Group:          Amusements/Games/3D/Shoot
 # md2tool is the one being GPL-2.0-only
 Url:            http://dengine.net/
 
-#DL-URL:       http://downloads.sf.net/deng/doomsday-1.12.2.tar.gz
+#Git-Web:      https://github.com/skyjake/Doomsday-Engine
+#Git-Clone:    git://github.com/skyjake/Doomsday-Engine
+#DL-URL:       http://downloads.sf.net/deng/doomsday-1.13.0.tar.gz
 Source:         %name-%rver.tar.xz
 Source2:        %name-rpmlintrc
 
@@ -53,7 +55,8 @@
 
 # Doomsday 1.12 needs OpenGL 2.x, which Mesa 9.0 (as shipped in openSUSE 12.3)
 # does not have. As far as RPM is concerned, 3rd party GL drivers can coexist
-# with Mesa-libGL1 as they are located in a separate directory.
+# with Mesa-libGL1 as they are located in a separate directory, which means
+# that having the Mesa require is always acceptable.
 Requires:       Mesa-libGL1 >= 9.2
 
 %description
@@ -133,7 +136,7 @@
 %_datadir/%name/icons/
 %_datadir/%name/modules/
 %_datadir/applications/*.desktop
-%_mandir/man6/doomsday.6*
+%_mandir/man6/doomsday*.6*
 %_libexecdir/%name/
 
 %files launcher

++++++ doomsday-1.12.2.tar.xz -> doomsday-1.13.0.tar.xz ++++++
/work/SRC/openSUSE:Factory/doomsday/doomsday-1.12.2.tar.xz 
/work/SRC/openSUSE:Factory/.doomsday.new/doomsday-1.13.0.tar.xz differ: char 
17, line 1

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