Hello community,

here is the log from the commit of package freedoom for openSUSE:Factory 
checked in at 2016-08-05 18:16:58
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/freedoom (Old)
 and      /work/SRC/openSUSE:Factory/.freedoom.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "freedoom"

Changes:
--------
--- /work/SRC/openSUSE:Factory/freedoom/freedoom.changes        2016-04-11 
10:26:23.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.freedoom.new/freedoom.changes   2016-08-05 
18:17:07.000000000 +0200
@@ -1,0 +2,10 @@
+Tue Jul 26 10:46:36 UTC 2016 - [email protected]
+
+- Update description for dropped recommendation.
+
+-------------------------------------------------------------------
+Sat May 07 17:46:35 UTC 2016 - [email protected]
+
+- Drop recommends for a Doom engine
+
+-------------------------------------------------------------------

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ freedoom.spec ++++++
--- /var/tmp/diff_new_pack.OcLQ9p/_old  2016-08-05 18:17:08.000000000 +0200
+++ /var/tmp/diff_new_pack.OcLQ9p/_new  2016-08-05 18:17:08.000000000 +0200
@@ -30,14 +30,12 @@
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build
 BuildArch:      noarch
 BuildRequires:  unzip
-Recommends:     prboom-plus
 
 %description
-A set of game resources for the DOOM game engine. While the Doom
-source code is free/libre, you currently still need one of the
-proprietary IWAD files from id in order to play Doom. Freedoom aims
-to create a free alternative. Combined with the GPL-licensed Doom
-source code, this will result in a completely free Doom-based game.
+Though the Doom engine source code is libre, the original game data
+(graphics, maps, etc.) is not. Freedoom is an alternate game data set
+that can be used with a Doom engine, such as prboom-plus or
+chocolate-doom, to form a free Doom-based game.
 
 %prep
 %setup -q



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