What operating system is this? I just tried it on mac and I don't seem to have any issue adding the second orbit for the second view irrespective of whether I add the orbit immediately after creating the view or and some other point in future. Is there something else I should be doing to reproduce this issue?
Utkarsh On Sun, Feb 13, 2011 at 10:34 PM, <raymond.co...@csiro.au> wrote: > Hi, > > I just downloaded 3.10.0-RC1 and it still has an annoying moving camera > issue. > > PROBLEM: I am unable to create independent moving cameras for each viewport > of a scene > > INSTRUCTIONS FOR REPLICATING THE PROBLEM: > 1. Create a cone > 2. Split the view so there are now two 3d viewports > 3. In the animation view add a "Camera->Orbit" > 4. Hit play, one of the viewports should rotate. > 5. Select the other viewport and try to add a "Camera->Orbit". It will NOT > let you do this. > > SUGGESTED FIX: > 1. Make the "add camera -> Orbit/Follow Path/Interpolate Camera Locations" > operate on the CURRENTLY selected viewport. > > MY CURRENT ANNOYING WORKAROUND: > - adding "camera -> Interpolate Camera Locations" immediately after each new > viewport is created. > > Do other people experience this bug? > > Thanks, > Ray > > > _______________________________________________ > Powered by www.kitware.com > > Visit other Kitware open-source projects at > http://www.kitware.com/opensource/opensource.html > > Please keep messages on-topic and check the ParaView Wiki at: > http://paraview.org/Wiki/ParaView > > Follow this link to subscribe/unsubscribe: > http://www.paraview.org/mailman/listinfo/paraview > > _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview