Thanks Chris,

I assume it's all the "shader" functions and dlopen() is only reporting
the first one before giving up.  I sure wish there were a way only to
disable Gem objects using the "shader" extension or even better find out
how to get the extension installed on generic hardware...

cheers
Miller

On Tue, Apr 17, 2007 at 09:26:31PM -0500, chris clepper wrote:
> You can run configure with the option --with-glversion=1.5 which might
> help.  It is very odd that just one of the functions out of dozens
> supporting shaders is not found though.
> 
> On 4/17/07, Miller Puckette <[EMAIL PROTECTED]> wrote:
> >
> >Hi all,
> >
> >I've been trying to compile and run Gem on my Fedora 5 box, i386, clean
> >install, on-board Intel graphics.  Gem fails to load complaining as
> >follows:
> >
> >$ pd/bin/pd -nogui -lib Gem/src/Gem
> >./Gem/src/Gem.pd_linux: ./Gem/src/Gem.pd_linux: undefined symbol:
> >+glGetShaderInfoLog
> >Gem/src/Gem: can't load library
> >
> >Gem works fine on another machine I'm using with the proprietry nvidia
> >driver.  Is there a way to either: (1) install the "GLX shader" extension
> >on generic hardware, or (2) compile Gem with "shading" disabled?
> >
> >thanks
> >Miller
> >
> >
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